Wre bash save game cleaner9/7/2023 The construction set gives the same warning with Bloodmoon.esm from GOTY. WindowsError: The process cannot access the file because it is being used by another process: 'C:\\Bethesda\\Morrowind\\Data Files\\Mashed Lists.espĪm I just doing something totally wrong, or is Wrye Mash extremely tempermental?Įdited by bryman1970, 12 January 2011 - 12:58 AM. When I merge the leveled lists into the Mashed Patch, I get this error: Can anyone tell me what is going on and ho to fix it, if neccessary?Įdit: I tried starting a new game. ![]() This is my first time actually installing mods one by one and making sure they work properly together. And as far as 'Error 13' goes, i'm not sure what it means by 'The process cannot access the file because it is being used by another process.' I'm not an expert at Wrye Mash. I've tried the 'Renumber Refs' option as well, but that didn't work. WindowsError: The process cannot access the file because it is being used by another process: 'C:\\Bethesda\\Morrowind\\Data Files\\ASE Bloodmoon Expansion.esp' Only thing is, after I 'Sync to Load List' and 'Save', I begin the 'Repair All' process on that particular save (which is purple at this time) and I get an error:ĪSE Bloodmoon Expansion.esp has bad refs and must be repaired first.Įxample Bad Ref from ASE Bloodmoon Expansion.esp:Īt this point, I tried right-clicking on the mod itself and selecting 'Repair Refs' and I get this message:įile "C:\Bethesda\Morrowind\Mopy\masher.py", line 4130, in Executeįile "C:\Bethesda\Morrowind\Mopy\mosh.py", line 4799, in safeSaveįile "C:\Bethesda\Morrowind\Mopy\mosh.py", line 546, in renameFile ![]() I've been adding mods slowly, and so far so good.
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